Thursday, October 7, 2010

Assets

As instructed by our lecturer we were given the task of writing down all assests we would be needing in our game level such as model,texutres,sounds and mechanics.

for my level the assets i need are listed below:
Sound-
background music
-something creepy
object/environment sounds
-wind sound
model sounds
-footsteps of character

Models-
Level ( building most of it in 3dmax)
character models
props
-barrels
-crates
-Cryotube
weapon models

Textures-
Level texture
- 3d level ( will take a long time to make)
weapon/prop texture
-crates
-barrel
-cryotube
character model texture
- may not be needed




I guess more will be needed but this is all i can think of for now.

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